Sarah Greve Game Environment Art Portfolio
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SARAH E. GREVE
  Email:   Misssatorisan@gmail.com

 Education:
 Mira Loma High School graduate  (2008) - 4000 Edison Ave, Sacramento CA 95821(4.4 GPA)
 UC Davis  sophomore status (2010) – One Shields Avenue, Davis CA  95616
 Arts Institute of Sacramento and Los Angeles– (July 2010 to present)

 Skills:
Typing: 60 + words per minute 
Programming: HTML, Actionscript 3,  JavaScript (Web Page design and construction), Basic C, Max 5, kismet
Graphics: Photoshop 5, Photoshop Elements, Print Shop, Photo Pro,  Photo Studio, Zbrush, UDK, Maya, 3Ds MAX, Flash 5, Xnormal

 Academics:
 Programs: Gate/RL, International Baccalaureate (IB),  IB Middle Years Program
        (programs  require excellent communication skills, punctuality, regular attendance,  dedication and desire to learn.They require a high level of  maturity and 
         responsibility in addition to leadership and self motivation.)
Math  level:  Calculus (incuding Calc for Bioscience students),  Statistics, Discrete Mathematics 
Language level: IB Spanish 2 ( 7+ years)
Artistic: Painting, Drawing, Computer Graphics, Design, Texturing 3D Modeling, 2D Animation

 Honors & Awards:
President’s Award for Educational Excellence, President’s Education Awards Program (for receiving a 4.0 GPA or higher for all four years of High School.)
IB middle years (MYP) program certificate
International Baccalaureate Diploma
High School Honors Role
“Outstanding efforts in Technology” award at Winston Churchill Middle School
Principal  honors (5+ years), Citizenship honors (5+ years)
“Best in  Category” in the student division of the Sacramento Arts Festival 2007
“Best in  Show” in the student division of the Sacramento Arts Festival  2007
“Best of  Quarter” in Fundamentals of Design for fall 2010 at AI Los  Angeles
“Best of  Quarter” in Conceptual Storytelling for winter 2011 at AI Los  Angeles
“Best of  Quarter” in Image Manipulation (Photoshop) for winter 2011 at AI Los  Angeles
“Best of  Quarter” in Principles of Modeling for spring 2011 at AI Los  Angeles
“Best of  Quarter” in 2D Animation Principles for spring 2011 at AI Los  Angeles
“Best of  Quarter” in Portfolio for summer 2011 at AI Los Angeles
“Best of  Quarter” in Background Design and Layout for summer 2011 at AI Los  Angeles
Semi Finalist in the S.O.E Gamer in Real Life Scholarship Competition

 Employment History:

 June 2008-May 2010Lab Technician (Student Assistant II).
Location: Veihmeyer Building of the LAWR/PES department at UC  Davis
Employer: Professor Greg Pasternack
Job Description: Assist with laboratory analyses and some environmental sample collection in support of an NSF project to better understand watersheds and estuaries.Lab work, including sediment description, geochemical preparation of sediment, charcoal analysis, sediment size analysis and other lab  procedures.Also included Data collection, entry and manipulation  with spreadsheets and graphs.
Employment References: Andrew Gray (503-338-8307),  Greg Pasternack (530-601-1076)

Experience:
    
Leadership: Two years in the Mira Loma Arcade Creek Project, one as a Senior Leader of the Botany study.
    Community service: Eight years of community service
    Artistic: Showed in the  student division of the Annual Sacramento Arts Festival (and won best in show)
                   Obtained the highest  possible score on the IB higher level art test
                    Displayed a twelve piece art show at the La Sierra Rec Center as part of  the Mira Loma IB Art Show (2008)
                         - this show involved  not only creation of the art but a lengthy in depth discussion with an examiner  about the themes,
                           elements, stylistic qualities and research elements included  in each displayed piece.
                   Member of 3 Game Wizards team working at AI Los Angeles
                   Working on high and low resolution 3D models for WE3's film, Identity

 Currently pursuing a Bachelor of Science in Video Game Art and  Design at the Arts Institute of Los Angeles

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